AI-driven narrative experiences. Building systems where game writers and AI collaborate to create compelling, emergent storytelling.
Current Focus: MM-KMD — An AI-powered murder mystery game engine exploring the narrative noose.
AI-driven narrative experiences. Building systems where game writers and AI collaborate to create compelling, emergent storytelling.
Current Focus: MM-KMD — An AI-powered murder mystery game engine exploring the narrative noose.
“Let me tell you, my good friend…” If you’ve built LLM-powered NPCs, you’ve heard this. Your character starts strong, maybe even impressive. But by turn 20, something’s wrong. They’re repeating themselves. The same phrases. The same gestures. The same rhythm. I ran 150 turns of dialogue with an LLM-powered character last week. Here’s what I found: Pattern Frequency “takes a long swig from his glass” 59% of responses “my good friend/man/fellow” 30% of responses “eyes unfocused” 15% of responses “let me tell you” 13% of responses My character, Francis—a boozy ex-politician—couldn’t stop drinking. Not because it was dramatically appropriate. Because the LLM fell into a rut. ...
Blog Post Ideas from MM-KMD & Quantum Context Development Ready to Write (Research Complete) 1. “The Narrative Noose: How Constraint Creates Emergence in AI Storytelling” Status: Ready to write Length: ~2000 words Audience: Game devs, AI researchers, narrative designers Hook: “Freedom without constraint = chaos. Here’s why the best AI stories happen when you tighten the noose.” Key Points: The 5 Constraint System (AUTONOMY, AGENCY, GRAVITY, QUANTUM, CONSCIOUSNESS) Constraint as generator (research-backed from Deep Think synthesis) Why branching narratives fail vs. narrative field physics Real data from 726 development sessions Supporting Evidence: ...